Bivalvia (Into the Shell)
I investigate in my practice the softness and impermanence of the human body.
Working with 3D modeling software, Autodesk Maya, I create sculptures with undulating curves and soft edges; works that emulate the simultaneous power and fragility of the body. With my sculptural practice, I challenge technology as a medium to produce forms that are not only structurally organic, but also charged with patinas of aging and transformation.
This sculpture is the Bivalvia Crown inspired by biologist Ernst Haeckel's drawings of bivalves. His historic drawings possess a wonderment and awe for natural life. I strive to capture the same awe for the body’s softness in my sculptural work.
Modeled in Autodesk Maya and Rhino. 3D Printed with PLA. I designed and printed the piece at NYU Interactive Telecommunications Program Camp, Summer 2017.
I worked with a beautiful to team to transform the project to include spatialized audio design by sound artist and audio engineer, Joo Won Park.
www.intotheshell.com